![]() The Steam Overlay can cause poor performance. Judging from some reports it's possible only Windows 7/Vista/XP are affected but not Windows 8/10. The most notable improvement for me was increased performance on Win XP.ģD acceleration should work now however there is the downside that the colors in the concourse and menus are severely messed up but it's manageable to find the right buttons. a) Rightclick on XWING95.EXE and set compatibility mode to 256 colors and Windows XP.ī) Download and extract the file to the game directory. ![]() This way compatibility mode and other workarounds are no longer required and I was able to force AA from the driver controlpanel which didn't work before.Įdit: If your desktop color depth is lower than 32 bit or the game fails to launch you still need these workarounds:Ĥ. Run wined3dcfg.cpl and select "backbuffer" as Offscreen Rendering Mode. Download and extract the files to the game directory.Ĥ. \Steam\steamapps\common\STAR WARS X-Wing\remasteredģ. I finally found a way to make 3D acceleration work in the Steam version. Then I moved the files back to the BoP directory and BoP was miraculously fixed as well. Surprisingly they worked like they should there. Since I couldn't find any error in the configuration on my part I copied all the aqrit/dgVoodoo dll and config files from the BoP to the XvT folder unchanged. This only happened to me a couple of times when freshly applying the fix to BoP. This is immediately noticeable by the dgVoodoo watermark missing from the screen (that is unless you disabled it) and results in 3D acceleration not working on AMD and invisible ships with acceleration enabled on Nvidia. On Windows 10 the game sometimes doesn't take advantage of dgVoodoo. If that happens enable "ColorFix" in aqrit.cfg by replacing the 0 with 1.Īnother way to fix it is using this tool: There's a bug in Windows 7 that affects a lot of old DirectDraw games resulting in distorted colors. (This issue is not present when using dgVoodoo.) If you get a black cockpit enable "fast video memory access" in dgVoodooSetup. See dgVoodoo Readme.)īefore you put dgvoodoo's DDraw.dll into the game folder rename it to voodraw.dll (If you use dgVoodooSetup.exe / dgVoodooCpl.exe to change settings make sure the conf file it creates is also placed in the game directory by clicking on the ".\" button. And extract dgVoodooSetup.exe and D3DImm.dll to the game directory.
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